Galasso, F and Lasenby, J (2009) Fourier analysis and gabor filtering for texture analysis and local reconstruction of general shapes. 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, CVPR 2009. pp. 2342-2349.Full text not available from this repository.
Since the pioneering work of Gibson in 1950, Shape- From-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its applicability. We assume a very general stochastic homogeneity and perspective camera model, for both deterministic and stochastic textures. A multi-scale distortion is efficiently estimated with a previously presented method based on Fourier analysis and Gabor filters. The novel 3D reconstruction method that we propose applies to general shapes, and includes non-developable and extensive surfaces. Our algorithm is accurate, robust and compares favorably to the present state of the art of Shape-From- Texture. Results show its application to non-invasively study shape changes with laid-on textures, while rendering and retexturing of cloth is suggested for future work. © 2009 IEEE.
|Divisions:||Div F > Signal Processing and Communications|
|Depositing User:||Cron Job|
|Date Deposited:||09 Dec 2016 17:11|
|Last Modified:||19 Jan 2017 06:07|